A weekend project* inspired by Battleship and Radar Mission. It was an experiment to try and tweak 30-year-old mechanics into something that makes Battleship strategic and engaging.

The one-line description is "Battleship meets Slay The Spire"

  • Customize your fleet of battleships each with unique special powers and traits.  
  • Choose your path through your mission to balance safety with profit
  • Overcome 3 different missions and face 10 types of ships along the way
  • Train Ace Pilots to strengthen your ships

I may add a few simple updates with more ships and events, but overall, I consider this project a successful experiment.


* The initial "Battleship Advanced" project expanded into 10 days dev time with Sink The Starship

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